Making Paladin Dragon a Thing Again

Paladin Ladder / Wild Control

MarkerD Score: 2


Description

Paladin Dragon-Control

Gets to 12 so far, constantly loses to freeze mage

Suggestions welcome

Updates

Finally got an Alexstrasza! She does so much more work against other control decks

After a ton of deliberatring I finally took the Volcanic Drakes out. Finally got an Enter the Coliseum so we'll see how that works

Comments

DuTogira says... #1

dragon paladin is a slow thing by nature since it has no early drops with "dragon text". I would maybe try to run double Equality and also consider running Enter the Coliseum as a two of to give you a stronger AoE suite. Ysera could greatly aide a deck that is slower in nature, and so could Chillmaw.
To further this, double Keeper of Uldaman would probably be a good idea to provide you with pseudo spot removal.

February 3, 2016 6:03 p.m.

MarkerD says... #2

I've got Ysera another Equality and Keeper of Uldaman, any ideas on what to take out?

February 4, 2016 11:57 a.m.

DuTogira says... #3

I might drop the volcanic drakes. Those are cards that are only situationally good, but aren't game defining when played. In HS, situational cards have to completely turn the game around to be worth playing.
I might also drop the owl. Yes silences are good, but there are very few playable constructed cards that absolutely require silencing. Your other options are to drop brann or Finley.

February 4, 2016 2:51 p.m.

Skyrat says... #4

My list is

2 Equality2 Shielded Minibot2 Muster for battle2 Aldor peacekeeper1 Blackwing Technician 2 Truesilver Champion2 Consecration 2 Piloted Shredder2 Twilight Guardian2 Solemn Vigil 1 Antique Healbot2 Azure Drakes1 Blackwing Corruptor2 Dragon Consort1 Sludge belcher 1 Avenging wrath1 Rend Blackhand1 Nefarian 1 Ysera

I completely cut Volcanic Drakes because the only way they are consistently good is Equality - Consecrate - Volcanic drake for 2 mana or less. Its just to inconsistent and the deck doesn't have enough card draw to pull it off so I replaced them with piloted shredders.

I also cut 1 Blackwing Technician just because I valued the card draw of vigil more. Being able to draw into your bigger threats or removal is more important to me than a possible 3/5 body.

I also added Rend Blackhand in place of one of the spots I was missing from the Uldaman's since I don't have them. I actually really enjoy him. he gets of Dr. Boom. If he becomes to inconsistent then just join the crowd and put Dr. Boom in your deck.

Just some of my thoughts. Let me know what you guys think. -Skyrat

February 10, 2016 1:37 p.m.

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Date added 3 years
Last updated 3 years
Cost 5400
Cards 30
Top rank #1 on 2016-02-10
Views 1009