This deck also includes 2x Moonglade Portal, which is not in the TappedOut database yet.
I packed Y'Shaarj, Rage Unbound and Fandral Staghelm within two days of each other, so naturally I had to find the best way to abuse them. This deck tries to go as over-the-top as humanly possible, with some early game interaction for faster matchups. Fandral just gets disgusting with Nourish.
Wild Growth, Innervate, Mire Keeper, and Nourish are cards you always want in your opening hand. Against Priest, Warrior, Rogue, and Druid, I recommend hard-mulliganing for these pieces. Against Shaman, Warlock, and Hunter, which are often more aggressive, Living Roots, Wrath, and Swipe should be kept as well. Mage and Paladin are a toss-up, and it usually depends on the quality of the rest of my hand.
I often find myself using the first Nourish of a game to ramp and the second to draw 3 and refuel.